HLamp 1.20 [Dec. 08, 2002]

- Added an auto-pause feature for Counter-Strike players. CS players can now set HLamp to pause playback when the spawn and resume playback when they die.
- Added preamp control feature. If the old HLamp volume control was causing the MP3 AND the game volume to change, you might want to try this feature. Note that is might take several seconds for the new preamp settings to take effect. This is Winamp's fault, not mine.
- Fixed the Unknown command: hlamp bug some users were having. This should fix it once and for all...I hope. If not, I will put this in the next version's changelog and pray it works.
- Changed the configuration window around. It now has links to the HLamp website, CS Central, and a link to email me.
- Maximum script size increased from 4KB to 8KB.
- The HLamp command used in any scripts must be "HLamp" or "hlamp". Only scripters need to pay attention to this.
- The readme and version history are now plain text files. The readme is now much simpler and to the point. I got sick of doing the pretty little web page readmes.


HLamp 1.10 [Nov. 13, 2002]

- The in-game announcement feature is now more useful. Users can now, by default, announce or echo the name of the current song, current time, current date, and WinAMPs version information.
- Added a new Playlist Creation Mode (PCM). While this mode is on, any songs that are loaded will be added to the playlist (the current playlist will not clear). The mode can be toggled in the Command Menu.
- Added an optional parameter to the NextTrack and PreviousTrack commands. The parameter can be used to skip X number of tracks.
- Fixed the "Unknown command: hlamp" bug some users were experiencing.
- Fixed the crashing problems some Windows 98/ME users were having when they loaded WinAMP.
- Fixed a bug that placed HLamp.cfg in the wrong directory. HLamp.cfg will now be placed in the proper directory.
- Restructured the readme file. It is now a bit easier to read. All of the scripting-related material is located in a separate file, as most users dont need to see that information. The FAQs are in their own file, as is the version history (this!).


HLamp 1.00 [Oct. 24, 2002]

- Fixed a bug that WinAMP 3+ users were having with HLamps in-game announcement feature.  The title information will now be displayed properly.
- Added the HLamp-modified Command Menus for TFC and DOD, along with the Counter-Strike one.  Id like to say I added some really cool feature in this version, but I just wanted to get an official release out the door.
 

HLamp 0.97 Beta [Oct. 22, 2002]

- The in-game announcement system now recognizes a macro called %DISPLAYNAME%.  %DISPLAYNAME% (case-sensitive) is now replaced with the display name of the current song, which is the text shown for the song in the playlist window in WinAMP.
- HLamp now detects the version of WinAMP being used.  Users dont have to use different parameters for different versions of WinAMP.  The panning is now -127 to 127 for all WinAMP versions.
- HLamp now has a small configuration window, which allows users to change the format of the in-game announcement.  It can be accessed by running WinAMP, pressing Ctrl+P, selecting the HLamp plugin entry, and then pressing Configure.
- The names of some functions have been changed.  The new Command Menu included with this version has the updated command names.
- The FastForward and FastRewind functions now accept their parameters in seconds, rather than 5-second intervals.
- Hopefully fixed the Unknown command: hlamp that occasionally occurred on some users computers.
- The in-game announcement script is now named HLamp.cfg.  In the previous version it was HLamp_Announce.cfg.
- Decided to pronounce HLamp as Half-Life Amp.  This isnt really a new feature or anything, but it had to be said.
- Optimized and organized the code a bit.
 

HLamp 0.95 Beta [Oct. 12, 2002]

- Added Pan function.
- Added SeekToPosition function.
- Added Feature that will announce what song you are listening to.
- Removed Restart function.
- Changed Command Menu layout a little.


HLamp 0.90 Beta [Oct. 03, 2002]

- Semi-public beta test.
