******************************************************************************
amxwar.cfg:
******************************************************************************
// can games be tied? 0 = off, 1 = on 
//    ? 0 = ,  Overtime, 1 = 
// maxrounds: if two map games then secondmaprules must be 3 or this has no effect
// timelimit: if two map games then secondmaprules must be >1 or this has no effect
aw_tie 0

//        ,    ready    autostart
aw_countdowntime 0

//    (0=Team1 CT, Team2 TER;1=Cointoss;2=Knife round)
aw_assign_mode 0

//     (CT, TER) ? 1 = , 0 = 
aw_autoteam 1

//  ready    
aw_clantagcheck 0

//    : 0 =  , 1 =  ,  , 2 =  
aw_screenshots 0

//    : 0 =  , 1 =  ,  , 2 =  
aw_demos 0

//  hltv, -1    hltv  adminpassword  hltv.cfg    hltv
aw_hltv_passw 123

//    ,        IP   IP   ? 1=, 0=
//  1,       ,   
aw_check_ip 0

//    ,            ? 1=, 0=
//  1,       ,   
aw_check_name 0

//          .
//   (0=  , 1=     , 2=, 3=, 4=     )

aw_return_money_by 1
//   ? 0=, 1=
aw_swapteams 1

//   
//Set's how many rounds in overtime session (1 half)
aw_ot_rounds 3

//     ( 0    )
aw_warmup_timelimit 1

//   
aw_restarts "1 1 2"

//    \  ?
aw_onlykillfrags 1

//-             ,       awmenu
aw_minready_default 5

//           ,       awmenu
aw_gametype_default mr15

//  warmup ,     configs/amxwar/wmcfg/
aw_warmup_cfg "default.cfg"

//   ,     configs/amxwar/otcfg/
aw_overtime_cfg "default.cfg"

//  knife ,     configs/amxwar/knifecfg/
aw_knife_cfg "default.cfg"

// ,    
aw_pubcfg "server.cfg"

//   ,      
aw_pdiscfg "pd.cfg"

//   ,     
aw_penacfg "pe.cfg"

******************************************************************************
strings.ini tags:
******************************************************************************
Useable tags for string editing
some will format in english unfortunately, can be fixed in future versions

[nummaps]
"One map" or "Two map"

[players1] 
players on each team, formatted as value, ex. 5

[players2]
players on each team, formatted as ex. 5vs5

[gametype]
"Maxrounds", "Timelimit" or "Winlimit

[maxrounds1]
number of maxrounds, winlimit or timelimit, ex. 12

[maxrounds2]
same as 1, but will add "minutes" behind value if timelimit game

[matchmaps]
name of the maps played, separated by a comma

[team1]
name of team1

[team2]
name of team2

[team1rdy]
number between 0 and players on each team, for team1

[team2rdy]
number between 0 and players on each team, for team2

[team1score]
team1 total score

[team2score]
team2 total score

[team1halfscore]
team1 current half score

[team2halfscore]
team2 current half score

[team1mapscore]
team1 current map score
[team2mapscore]
team2 current map score

[periodinfo]
wich period we are in, each overtime adds one
if no overtime this formats as " " (one space),
else: " OT 3 " for example (note the spaces)

[team1side]
"Counter-Terrorist" or "Terrorist"

[team2side]
"Counter-Terrorist" or "Terrorist"

[playedmap]
"match" if only one map, else "1st map" or "2nd map"

[playedmap2]
"One", "1st" or "2nd"

[playedhalf]
"1st" or "2nd"

[lbrk]
Simple line break, don't use too many in one string, 4 lines is max

[begininfo]
"begin" if match starting first map, first round, first half
else "continue"

[startcountdown]
match start countdown timer, a number

[timer]
time remaining for timelimit games in format "mm:ss"
will format as " " (one space) for maxrounds and winlimit games

[pointsleft]
points left in round
ex. if in half1 of mr12 game and score is 7-2, there are 3 points left

[pointsleft2]
points left in match

[winningteam]
name of team that is winning

[losingteam]
name of team that is losing

[round1]
wich round of the game we are in

[round2]
wich round of the period

[round3]
wich round of the map

